STENTEC RTTIFile001A object TRTTIFileHeader Header = 'Stentec 3D File 1.0' GUIDStr = '{00000000-0000-0000-0000-000000000000}' end object Root: TD3DFrame CollisionSpheres.Items = ( ((0s 24s 6.5s) 3s) ((3s 23s 6.5s) 3s) ((6s 21.5s 6.5s) 3s) ((9s 20.2999992s 6.5s) 3s) ((12s 19s 6.5s) 3s) ((15s 17.7999992s 6.5s) 3s) ((17s 17s 6.5s) 3s) ((18s 15s 6.5s) 3s) ((19.5s 12s 6.5s) 3s) ((20.5s 9s 6.5s) 3s) ((21.5s 6.5s 6.5s) 3s) ((22.5s 4s 6.5s) 3s) ((23.5s 1.5s 6.5s) 3s) ((24.5s -1s 6.5s) 3s) ((25s -4s 6.5s) 3s) ((26s -7s 6.5s) 3s) ((27.5s -10s 6.5s) 3s) ((28.5s -12.5s 6.5s) 3s) ((29.5s -15s 6.5s) 3s) ((30.5s -17.5s 6.5s) 3s) ((31.5s -20s 6.5s) 3s) ((32.5s -22.5s 6.5s) 3s) ((33.5s -25s 6.5s) 3s) ((34.5s -27.5s 6.5s) 3s) ((35.5s -30s 6.5s) 3s) ((36.5s -32.5s 6.5s) 3s) ((-38s -32.5s 6.5s) 3s) ((-37s -30s 6.5s) 3s) ((-36s -27.5s 6.5s) 3s) ((-35s -25s 6.5s) 3s) ((-34s -22.5s 6.5s) 3s) ((-33s -20s 6.5s) 3s) ((-32s -17.5s 6.5s) 3s) ((-31s -15s 6.5s) 3s) ((-30s -12.5s 6.5s) 3s) ((-29s -10s 6.5s) 3s) ((-28s -7.5s 6.5s) 3s) ((-27s -5s 6.5s) 3s) ((-26s -2.5s 6.5s) 3s) ((-25s 0s 6.5s) 3s) ((-24s 2.5s 6.5s) 3s) ((-23s 5s 6.5s) 3s) ((-22s 7.5s 6.5s) 3s) ((-21s 10s 6.5s) 3s) ((-20s 12.5s 6.5s) 3s) ((-19s 15s 6.5s) 3s) ((-18s 17.5s 6.5s) 3s) ((-16s 18s 6.5s) 3s) ((-14s 18.5s 6.5s) 3s) ((-12s 19.5s 6.5s) 3s) ((-10s 20.5s 6.5s) 3s) ((-8s 21s 6.5s) 3s) ((-6s 22s 6.5s) 3s) ((-4s 23s 6.5s) 3s) ((-2s 24s 6.5s) 3s) ((0s 25.2000008s 4s) 1s) ((0s 24.9000015s 3s) 1s) ((0s 24.6000004s 2s) 1s) ((0s 24.3000011s 1s) 1s) ((0s 24s 0s) 1s) ((0s 23.7000008s -1s) 1s) ((0s 23.3999996s -2s) 1s) ((0s 23.0499992s -3s) 1s) ((0s 22.6999989s -4s) 1s) ((0s 22.3500004s -5s) 1s) ((0s 22s -6s) 1s) ((0s 21.6000004s -7s) 1s) ((0s 21.2000008s -8s) 1s) ((0s 20.7999992s -9s) 1s) ((0s 20.3999996s -10s) 1s) ((0s 20.0499992s -11s) 1s) ((0s 19.6999989s -12s) 1s) ((0s 19.3500004s -13s) 1s) ((0s 19s -14s) 1s) ((0s 18.7000008s -15s) 1s) ((0s 18.3999996s -16s) 1s) ((-18s 18s 3s) 1s) ((-17.7000008s 17.7000008s 2s) 1s) ((-17.4000015s 17.4000015s 1s) 1s) ((-17.1000004s 17.1000004s 0s) 1s) ((-16.8000011s 16.8000011s -1s) 1s) ((-16.5s 16.5s -2s) 1s) ((-16.2000008s 16.2000008s -3s) 1s) ((-15.9000006s 15.9000006s -4s) 1s) ((-15.6500006s 15.6500006s -5s) 1s) ((-15.4000006s 15.4000006s -6s) 1s) ((-15.1500006s 15.1500006s -7s) 1s) ((-14.9000006s 14.9000006s -8s) 1s) ((-14.6500006s 14.6500006s -9s) 1s) ((-14.4500008s 14.4500008s -10s) 1s) ((-14.250001s 14.250001s -11s) 1s) ((-14.0500002s 14.0500002s -12s) 1s) ((-13.8500004s 13.8500004s -13s) 1s) ((-13.6500006s 13.6500006s -14s) 1s) ((-13.4000006s 13.4000006s -15s) 1s) ((-13.1500006s 13.1500006s -16s) 1s) ((-12.9000006s 12.9000006s -17s) 1s) ((-12.6500006s 12.6500006s -18s) 1s) ((-12.4000006s 12.4000006s -19s) 1s) ((17.7999992s 17.7999992s 4s) 1s) ((17.5999985s 17.4499989s 3s) 1s) ((17.3999977s 17.1999989s 2s) 1s) ((17.1999989s 16.9499989s 1s) 1s) ((16.9999981s 16.6999989s 0s) 1s) ((16.7999973s 16.4499989s -1s) 1s) ((16.5499973s 16.2499981s -2s) 1s) ((16.2999973s 16.0499992s -3s) 1s) ((16.0499973s 15.8499985s -4s) 1s) ((15.7999973s 15.6499987s -5s) 1s) ((15.5499973s 15.4499989s -6s) 1s) ((15.2999973s 15.2499981s -7s) 1s) ((15.0499973s 15.0499983s -8s) 1s) ((14.7999973s 14.8499985s -9s) 1s) ((14.5499973s 14.6499977s -10s) 1s) ((14.2999973s 14.4499979s -11s) 1s) ((14.0499973s 14.2499981s -12s) 1s) ((13.7999973s 14.0499973s -13s) 1s) ((13.5499973s 13.7499971s -14s) 1s) ((13.2999973s 13.4499969s -15s) 1s) ((13.0499973s 13.1499977s -16s) 1s) ((12.7999973s 12.8499975s -17s) 1s) ((12.5499973s 12.5499973s -18s) 1s) ((12.2999973s 12.2499981s -19s) 1s) ((11.6999979s 2.74999809s -18s) 1s) ((-12s 2.74999809s -18s) 1s) ((11.9499979s 2.99999809s -17s) 1s) ((12.1999979s 3.24999809s -16s) 1s) ((12.4499979s 3.49999809s -15s) 1s) ((12.6999979s 3.74999809s -14s) 1s) ((12.9499979s 3.99999809s -13s) 1s) ((13.1999979s 4.24999809s -12s) 1s) ((13.4499979s 4.49999809s -11s) 1s) ((13.6999979s 4.74999809s -10s) 1s) ((13.9499979s 4.99999809s -9s) 1s) ((14.1999979s 5.24999809s -8s) 1s) ((14.4499979s 5.49999809s -7s) 1s) ((14.6999979s 5.74999809s -6s) 1s) ((14.9499979s 5.99999809s -5s) 1s) ((15.1999979s 6.24999809s -4s) 1s) ((15.4499979s 6.49999809s -3s) 1s) ((15.6999979s 6.74999809s -2s) 1s) ((15.9499979s 6.99999809s -1s) 1s) ((-12.25s 2.99999809s -17s) 1s) ((-12.5s 3.24999809s -16s) 1s) ((-12.75s 3.49999809s -15s) 1s) ((-13s 3.74999809s -14s) 1s) ((-13.25s 3.99999809s -13s) 1s) ((-13.5s 4.24999809s -12s) 1s) ((-13.75s 4.49999809s -11s) 1s) ((-14s 4.74999809s -10s) 1s) ((-14.25s 4.99999809s -9s) 1s) ((-14.5s 5.24999809s -8s) 1s) ((-14.75s 5.49999809s -7s) 1s) ((-15s 5.74999809s -6s) 1s) ((-15.25s 5.99999809s -5s) 1s) ((-15.5s 6.24999809s -4s) 1s) ((-15.75s 6.49999809s -3s) 1s) ((-16s 6.74999809s -2s) 1s) ) CollisionSphere = (3.36163206E-38s 2.78653693E-38s 0s 100s) object cati: TD3DFrame Matrix = ( 1s 0s 0s 0s 0s 1s 0s 0s 0s 0s 1s 0s -0.0339250006s -0.0849749967s 13.6025s 1s) Meshes = < item Vertices = ( 26 0s 0s 0s 7.0374999s -7.0250001s 0s 10.585s 0s 0s 0s -10.5675001s 0s -10.6075001s -10.6075001s 0s -15s 0s 0s -10.6075001s 10.6075001s 0s 0s 10.5524998s 0s 10.6075001s 10.6075001s 0s 21.2124996s -21.2124996s 0s 30s 0s 0s 0s -30s 0s -21.2124996s -21.2124996s 0s -30s 2.62260437E-6s 0s -21.2124996s 21.2124996s 0s 3.93390656E-6s 30s 0s 21.2124996s 21.2124996s 0s 7.0374999s -7.0250001s 4.81750011s 10.585s 0s 4.81750011s 0s -10.5675001s 4.81750011s -7.22749996s -7.23500013s 4.81750011s -10.5725002s 0s 4.81750011s -7.43499994s 7.42749977s 4.81750011s 0s 10.5524998s 4.81750011s 7.66499996s 7.63749981s 4.81750011s 0s 0s 9.08749866s) Normals = ( 26 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0.617348909s -0.774960458s -0.135338679s 0.976657331s -0.161726981s -0.141367599s -0.14895241s -0.978808641s -0.140523359s -0.781405032s -0.608724535s -0.137334287s -0.980506241s 0.137783229s -0.140083s -0.599274993s 0.788292646s -0.139514193s 0.12575686s 0.982187152s -0.139619231s 0.794850409s 0.589937449s -0.142079517s 0.228904337s -0.199675873s 0.952749848s 0.296186477s 0.00592071936s 0.955111802s 0.0231356621s -0.290525556s 0.956587553s -0.196815148s -0.226047054s 0.95402652s -0.292312354s -0.0238266923s 0.956026018s -0.222933173s 0.194819584s 0.955168128s -0.0247325711s 0.294426143s 0.955354095s 0.192192122s 0.220198721s 0.956333995s -4.90018429E-5s -0.00736114522s 0.99997288s) Faces = ( 48 0 2 1 0 1 3 0 3 4 0 4 5 0 5 6 0 6 7 0 7 8 0 8 2 2 10 9 2 9 1 1 9 11 1 11 3 3 11 12 3 12 4 4 12 13 4 13 5 5 13 14 5 14 6 6 14 15 6 15 7 7 15 16 7 16 8 8 16 10 8 10 2 10 18 17 10 17 9 9 17 19 9 19 11 11 19 20 11 20 12 12 20 21 12 21 13 13 21 22 13 22 14 14 22 23 14 23 15 15 23 24 15 24 16 16 24 18 16 18 10 18 25 17 17 25 19 19 25 20 20 25 21 21 25 22 22 25 23 23 25 24 24 25 18) Materials = < item FaceCount = 48 Power = 0 Ambient = (0.878400028s 0.337300003s 0.337300003s 1s) Diffuse = (0.878400028s 0.337300003s 0.337300003s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end object bina: TD3DFrame Matrix = ( 1s 0s 0s 0s 0s 1s 0s 0s 0s 0s 1s 0s -0.0577500015s -0.0962499976s 12.9825001s 1s) Meshes = < item Vertices = ( 42 0s 0s 0s 10.2524996s 10.2524996s 0s 14.5s 0s 0s 0s 14.5s 0s -10.2524996s 10.2524996s 0s -14.5s 0s 0s -10.2524996s -10.2524996s 0s 0s -14.5s 0s 10.2524996s -10.2524996s 0s 20.5049992s 20.5049992s 0s 29s 0s 0s 0s 29s 0s -20.5049992s 20.5049992s 0s -29s -2.5331974E-6s 0s -20.5049992s -20.5049992s 0s 3.80352139E-6s -29s 0s 20.5049992s -20.5049992s 0s 19.6224995s 19.6224995s -3.75s 27.75s 0s -3.75s 0s 27.75s -3.75s -19.6224995s 19.6224995s -3.75s -27.75s 0s -3.75s -19.6224995s -19.6224995s -3.75s 3.63960862E-6s -27.75s -3.75s 19.6224995s -19.6224995s -3.75s 18.7374992s 18.7374992s -7.5s 26.5s 0s -7.5s 0s 26.5s -7.5s -18.7374992s 18.7374992s -7.5s -26.5s 0s -7.5s -18.7374992s -18.7374992s -7.5s 3.47569585E-6s -26.5s -7.5s 18.7374992s -18.7374992s -7.5s 9.36999989s 9.36999989s -7.5s 13.25s 0s -7.5s 0s 13.25s -7.5s -9.36999989s 9.36999989s -7.5s -13.25s 0s -7.5s -9.36999989s -9.36999989s -7.5s 0s -13.25s -7.5s 9.36999989s -9.36999989s -7.5s 0s 0s -7.5s) Normals = ( 42 0s 0s 1s 0s 0s 1s 0s 0s 1s 0s 0s 1s 0s 0s 1s 0s 0s 1s 0s 0s 1s 0s 0s 1s 0s 0s 1s 0.473307014s 0.6249336s 0.620836914s 0.77660948s 0.107233614s 0.620788634s -0.107233614s 0.77660948s 0.620788634s -0.6249336s 0.473306984s 0.620836914s -0.77660948s -0.107233636s 0.620788693s -0.473306924s -0.6249336s 0.620836914s 0.107233688s -0.77660948s 0.620788693s 0.6249336s -0.473306984s 0.620836914s 0.670825541s 0.670828104s -0.316200435s 0.948688567s -1.78356113E-5s -0.316212028s 1.78356131E-5s 0.948688567s -0.316212028s -0.670828104s 0.670825541s -0.316200435s -0.948688567s 1.78302762E-5s -0.316212028s -0.670825541s -0.670828104s -0.316200495s -1.7766235E-5s -0.948688567s -0.316212088s 0.670828104s -0.670825541s -0.316200465s 0.452069461s 0.342368633s -0.823660672s 0.561790586s -0.0775587484s -0.823635817s 0.077558741s 0.561790586s -0.823635817s -0.342368633s 0.452069461s -0.823660672s -0.561790586s 0.077558741s -0.823635817s -0.452069461s -0.342368633s -0.823660672s -0.0775587112s -0.561790586s -0.823635817s 0.342368662s -0.452069432s -0.823660672s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s) Faces = ( 80 0 2 1 0 1 3 0 3 4 0 4 5 0 5 6 0 6 7 0 7 8 0 8 2 2 10 9 2 9 1 1 9 11 1 11 3 3 11 12 3 12 4 4 12 13 4 13 5 5 13 14 5 14 6 6 14 15 6 15 7 7 15 16 7 16 8 8 16 10 8 10 2 10 18 17 10 17 9 9 17 19 9 19 11 11 19 20 11 20 12 12 20 21 12 21 13 13 21 22 13 22 14 14 22 23 14 23 15 15 23 24 15 24 16 16 24 18 16 18 10 18 26 25 18 25 17 17 25 27 17 27 19 19 27 28 19 28 20 20 28 29 20 29 21 21 29 30 21 30 22 22 30 31 22 31 23 23 31 32 23 32 24 24 32 26 24 26 18 26 34 33 26 33 25 25 33 35 25 35 27 27 35 36 27 36 28 28 36 37 28 37 29 29 37 38 29 38 30 30 38 39 30 39 31 31 39 40 31 40 32 32 40 34 32 34 26 41 33 34 41 35 33 41 36 35 41 37 36 41 38 37 41 39 38 41 40 39 41 34 40) Materials = < item FaceCount = 80 Power = 0 Ambient = (1s 1s 1s 1s) Diffuse = (1s 1s 1s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end object catialti: TD3DFrame Matrix = ( 1s 0s 0s 0s 0s 1s 0s 0s 0s 0s 1s 0s -0.0577500015s -0.0962499976s 13.1225004s 1s) Meshes = < item Vertices = ( 42 0s 0s 0s 10.6075001s -10.6075001s 0s 15s 0s 0s 0s -15s 0s -10.6075001s -10.6075001s 0s -15s 0s 0s -10.6075001s 10.6075001s 0s 0s 15s 0s 10.6075001s 10.6075001s 0s 21.2124996s -21.2124996s 0s 30s 0s 0s 0s -30s 0s -21.2124996s -21.2124996s 0s -30s 2.62260437E-6s 0s -21.2124996s 21.2124996s 0s 3.93390656E-6s 30s 0s 21.2124996s 21.2124996s 0s 20.8600006s -20.8600006s 0.25s 29.5s 0s 0.25s 0s -29.5s 0.25s -20.8600006s -20.8600006s 0.25s -29.5s 2.57790089E-6s 0.25s -20.8600006s 20.8600006s 0.25s 3.86685133E-6s 29.5s 0.25s 20.8600006s 20.8600006s 0.25s 20.5049992s -20.5049992s 0.5s 29s 0s 0.5s 0s -29s 0.5s -20.5049992s -20.5049992s 0.5s -29s 2.5331974E-6s 0.5s -20.5049992s 20.5049992s 0.5s 3.80352139E-6s 29s 0.5s 20.5049992s 20.5049992s 0.5s 10.2524996s -10.2524996s 0.5s 14.5s 0s 0.5s 0s -14.5s 0.5s -10.2524996s -10.2524996s 0.5s -14.5s 0s 0.5s -10.2524996s 10.2524996s 0.5s 0s 14.5s 0.5s 10.2524996s 10.2524996s 0.5s 0s 0s 0.5s) Normals = ( 42 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0.58273232s -0.769108772s -0.262478024s 0.955903947s -0.132176697s -0.262253582s -0.132176682s -0.955903947s -0.262253582s -0.769108772s -0.58273232s -0.262478024s -0.955903947s 0.132176742s -0.262253582s -0.58273232s 0.769108832s -0.262478054s 0.132176757s 0.955903947s -0.262253612s 0.769108832s 0.58273232s -0.262478054s 0.316135556s -0.316132665s 0.894493401s 0.447150379s 0.000166811806s 0.894458771s 0.000166814352s -0.447150409s 0.894458771s -0.316132665s -0.316135556s 0.894493401s -0.447150409s -0.00016679414s 0.894458771s -0.316135556s 0.316132694s 0.894493401s -0.000166786573s 0.447150379s 0.894458771s 0.316132694s 0.316135556s 0.894493401s 0.182876125s -0.138417587s 0.973343134s 0.227440536s 0.0313342512s 0.973287702s 0.0313342512s -0.227440536s 0.973287702s -0.138417587s -0.182876125s 0.973343134s -0.227440536s -0.03133424s 0.973287702s -0.182876125s 0.138417587s 0.973343134s -0.0313342363s 0.227440506s 0.973287702s 0.138417587s 0.182876125s 0.973343134s 0s 0s 1s 0s 0s 1s 0s 0s 1s 0s 0s 1s 0s 0s 1s 0s 0s 1s 0s 0s 1s 0s 0s 1s 0s 0s 1s) Faces = ( 80 0 2 1 0 1 3 0 3 4 0 4 5 0 5 6 0 6 7 0 7 8 0 8 2 2 10 9 2 9 1 1 9 11 1 11 3 3 11 12 3 12 4 4 12 13 4 13 5 5 13 14 5 14 6 6 14 15 6 15 7 7 15 16 7 16 8 8 16 10 8 10 2 10 18 17 10 17 9 9 17 19 9 19 11 11 19 20 11 20 12 12 20 21 12 21 13 13 21 22 13 22 14 14 22 23 14 23 15 15 23 24 15 24 16 16 24 18 16 18 10 18 26 25 18 25 17 17 25 27 17 27 19 19 27 28 19 28 20 20 28 29 20 29 21 21 29 30 21 30 22 22 30 31 22 31 23 23 31 32 23 32 24 24 32 26 24 26 18 26 34 33 26 33 25 25 33 35 25 35 27 27 35 36 27 36 28 28 36 37 28 37 29 29 37 38 29 38 30 30 38 39 30 39 31 31 39 40 31 40 32 32 40 34 32 34 26 41 33 34 41 35 33 41 36 35 41 37 36 41 38 37 41 39 38 41 40 39 41 34 40) Materials = < item FaceCount = 80 Power = 0 Ambient = (0.337300003s 0.337300003s 0.337300003s 1s) Diffuse = (0.337300003s 0.337300003s 0.337300003s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end object altkat: TD3DFrame Matrix = ( 1s 0s 0s 0s 0s 1s 0s 0s 0s 0s 1s 0s -0.649500012s -10.0074997s 0s 1s) Meshes = < item Vertices = ( 8 -19.5100002s 20.0074997s -1.26800001s -46.375s -30s -1.26800001s 46.5s -30s -1.26800001s 20.4899998s 20.0074997s -1.26800001s -19.5100002s 25s 5s 20.4899998s 25s 5s 39.6749992s -25s 5s -40.1749992s -25s 5s) Normals = ( 8 -0.196154803s 0.477647036s -0.856374145s -0.991707742s -0.00783545524s -0.128274977s 0.538401902s -0.825479686s -0.169430122s 0.627678096s 0.576036394s -0.523643374s -0.5933038s 0.570403636s 0.568005502s 0.413212836s 0.878566563s -0.239532635s 0.501464427s -0.0124565093s 0.865088582s -0.251915812s -0.394977927s 0.883476615s) Faces = ( 12 0 2 1 2 0 3 4 6 5 6 4 7 0 5 3 5 0 4 3 6 2 6 3 5 2 7 1 7 2 6 1 4 0 4 1 7) Materials = < item FaceCount = 12 Power = 0 Ambient = (1s 1s 1s 1s) Diffuse = (1s 1s 1s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end object ara: TD3DFrame Matrix = ( 1s 0s 0s 0s 0s 1s 0s 0s 0s 0s 1s 0s -0.597500026s -10.0299997s 4.94750023s 1s) Meshes = < item Vertices = ( 8 -19.5174999s 24.1299992s 0s -41.0750008s -25.875s 0s 40.5750008s -25.875s 0s 20.4825001s 24.1299992s 0s -19.5174999s 24.1299992s 0.5s 20.4825001s 24.1299992s 0.5s 40.5750008s -25.875s 0.5s -41.0750008s -25.875s 0.5s) Normals = ( 8 -0.282272786s 0.736462295s -0.614772618s -0.873931587s -0.0990841687s -0.475842208s 0.338624716s -0.5938133s -0.729876101s 0.678030789s 0.637798548s -0.365359098s -0.564545572s 0.550765812s 0.614772558s 0.339015394s 0.866937876s 0.365359068s 0.677249432s -0.0928125232s 0.729876041s -0.436965823s -0.763305366s 0.475842178s) Faces = ( 12 0 2 1 2 0 3 4 6 5 6 4 7 0 5 3 5 0 4 3 6 2 6 3 5 2 7 1 7 2 6 1 4 0 4 1 7) Materials = < item FaceCount = 12 Power = 0 Ambient = (0.451000005s 0.451000005s 0.451000005s 1s) Diffuse = (0.451000005s 0.451000005s 0.451000005s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end object binacam: TD3DFrame Matrix = ( 1s 0s 0s 0s 0s 1s 0s 0s 0s 0s 1s 0s -0.0577500015s -0.0962499976s 11.6424999s 1s) Meshes = < item Vertices = ( 42 0s 0s 0s 10.2524996s 10.2524996s 0s 14.5s 0s 0s 0s 14.5s 0s -10.2524996s 10.2524996s 0s -14.5s 0s 0s -10.2524996s -10.2524996s 0s 0s -14.5s 0s 10.2524996s -10.2524996s 0s 20.5049992s 20.5049992s 0s 29s 0s 0s 0s 29s 0s -20.5049992s 20.5049992s 0s -29s -2.5331974E-6s 0s -20.5049992s -20.5049992s 0s 3.80352139E-6s -29s 0s 20.5049992s -20.5049992s 0s 19.8875008s 19.8875008s -2.5s 28.125s 0s -2.5s 0s 28.125s -2.5s -19.8875008s 19.8875008s -2.5s -28.125s 0s -2.5s -19.8875008s -19.8875008s -2.5s 3.6880374E-6s -28.125s -2.5s 19.8875008s -19.8875008s -2.5s 19.2674999s 19.2674999s -5s 27.25s 0s -5s 0s 27.25s -5s -19.2674999s 19.2674999s -5s -27.25s 0s -5s -19.2674999s -19.2674999s -5s 3.5725534E-6s -27.25s -5s 19.2674999s -19.2674999s -5s 9.63500023s 9.63500023s -5s 13.625s 0s -5s 0s 13.625s -5s -9.63500023s 9.63500023s -5s -13.625s 0s -5s -9.63500023s -9.63500023s -5s 0s -13.625s -5s 9.63500023s -9.63500023s -5s 0s 0s -5s) Normals = ( 42 0s 0s 1s 0s 0s 1s 0s 0s 1s 0s 0s 1s 0s 0s 1s 0s 0s 1s 0s 0s 1s 0s 0s 1s 0s 0s 1s 0.475956768s 0.628421664s 0.615265191s 0.780961394s 0.107840993s 0.61519891s -0.107840993s 0.780961394s 0.61519891s -0.628421664s 0.475956768s 0.61526531s -0.780961394s -0.10784097s 0.615198851s -0.475956738s -0.628421664s 0.61526525s 0.107841052s -0.780961394s 0.615198851s 0.628421664s -0.475956768s 0.615265191s 0.667406976s 0.667405128s -0.33036086s 0.943856835s -2.3674078E-5s -0.33035475s 2.36794112E-5s 0.943856835s -0.33035472s -0.667405128s 0.667406976s -0.33036086s -0.943856835s 2.36794112E-5s -0.33035475s -0.667406917s -0.667405248s -0.330360889s -2.36047454E-5s -0.943856835s -0.33035472s 0.667405188s -0.667406976s -0.33036086s 0.447516501s 0.338917851s -0.827564955s 0.556160152s -0.0767792761s -0.827520907s 0.0767792687s 0.556160152s -0.827520907s -0.338917851s 0.447516501s -0.827564955s -0.556160152s 0.0767792687s -0.827520907s -0.447516501s -0.338917851s -0.827564955s -0.0767792389s -0.556160152s -0.827520907s 0.338917851s -0.447516471s -0.827564895s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s) Faces = ( 80 0 2 1 0 1 3 0 3 4 0 4 5 0 5 6 0 6 7 0 7 8 0 8 2 2 10 9 2 9 1 1 9 11 1 11 3 3 11 12 3 12 4 4 12 13 4 13 5 5 13 14 5 14 6 6 14 15 6 15 7 7 15 16 7 16 8 8 16 10 8 10 2 10 18 17 10 17 9 9 17 19 9 19 11 11 19 20 11 20 12 12 20 21 12 21 13 13 21 22 13 22 14 14 22 23 14 23 15 15 23 24 15 24 16 16 24 18 16 18 10 18 26 25 18 25 17 17 25 27 17 27 19 19 27 28 19 28 20 20 28 29 20 29 21 21 29 30 21 30 22 22 30 31 22 31 23 23 31 32 23 32 24 24 32 26 24 26 18 26 34 33 26 33 25 25 33 35 25 35 27 27 35 36 27 36 28 28 36 37 28 37 29 29 37 38 29 38 30 30 38 39 30 39 31 31 39 40 31 40 32 32 40 34 32 34 26 41 33 34 41 35 33 41 36 35 41 37 36 41 38 37 41 39 38 41 40 39 41 34 40) Materials = < item FaceCount = 80 Power = 0 Ambient = (0.109800003s 0.349000007s 0.694100022s 1s) Diffuse = (0.109800003s 0.349000007s 0.694100022s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end object binaalti: TD3DFrame Matrix = ( 1s 0s 0s 0s 0s 1s 0s 0s 0s 0s 1s 0s -0.0577500015s -0.0962499976s 5.14499998s 1s) Meshes = < item Vertices = ( 42 0s 0s 0s 9.54500008s -9.54500008s 0s 13.5s 0s 0s 0s -13.5s 0s -9.54500008s -9.54500008s 0s -13.5s 0s 0s -9.54500008s 9.54500008s 0s 0s 13.5s 0s 9.54500008s 9.54500008s 0s 19.0925007s -19.0925007s 0s 27s 0s 0s 0s -27s 0s -19.0925007s -19.0925007s 0s -27s 0s 0s -19.0925007s 19.0925007s 0s 3.53902578E-6s 27s 0s 19.0925007s 19.0925007s 0s 18.9150009s -18.9150009s 0.25s 26.75s 0s 0.25s 0s -26.75s 0.25s -18.9150009s -18.9150009s 0.25s -26.75s 0s 0.25s -18.9150009s 18.9150009s 0.25s 3.50922346E-6s 26.75s 0.25s 18.9150009s 18.9150009s 0.25s 18.7374992s -18.7374992s 0.5s 26.5s 0s 0.5s 0s -26.5s 0.5s -18.7374992s -18.7374992s 0.5s -26.5s 0s 0.5s -18.7374992s 18.7374992s 0.5s 3.47569585E-6s 26.5s 0.5s 18.7374992s 18.7374992s 0.5s 9.36999989s -9.36999989s 0.5s 13.25s 0s 0.5s 0s -13.25s 0.5s -9.36999989s -9.36999989s 0.5s -13.25s 0s 0.5s -9.36999989s 9.36999989s 0.5s 0s 13.25s 0.5s 9.36999989s 9.36999989s 0.5s 0s 0s 0.5s) Normals = ( 42 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0s 0s -1s 0.546642303s -0.722024918s -0.42410174s 0.896970868s -0.123693109s -0.424432874s -0.123693123s -0.896970868s -0.424432874s -0.722024918s -0.546642303s -0.42410174s -0.896970868s 0.123693123s -0.424432874s -0.546642303s 0.722024918s -0.42410174s 0.123693176s 0.896970868s -0.424432874s 0.722024918s 0.546642244s -0.42410171s 0.499327093s -0.499310434s 0.708068848s 0.70662421s -1.1525738E-5s 0.707588971s -1.15257371E-5s -0.70662421s 0.70758903s -0.499310434s -0.499327093s 0.708068848s -0.70662421s 1.15257371E-5s 0.70758903s -0.499327093s 0.499310434s 0.708068907s 1.1582667E-5s 0.70662415s 0.70758903s 0.499310434s 0.499327034s 0.708068967s 0.300780207s -0.227718771s 0.926107705s 0.373995155s 0.0515735783s 0.925995588s 0.0515735783s -0.373995155s 0.925995588s -0.227718771s -0.300780207s 0.926107705s -0.373995155s -0.0515735783s 0.925995588s -0.300780207s 0.227718771s 0.926107645s -0.0515735522s 0.373995155s 0.925995588s 0.227718771s 0.300780207s 0.926107705s 0s 0s 1s 0s 0s 1s 0s 0s 1s 0s 0s 1s 0s 0s 1s 0s 0s 1s 0s 0s 1s 0s 0s 1s 0s 0s 1s) Faces = ( 80 0 2 1 0 1 3 0 3 4 0 4 5 0 5 6 0 6 7 0 7 8 0 8 2 2 10 9 2 9 1 1 9 11 1 11 3 3 11 12 3 12 4 4 12 13 4 13 5 5 13 14 5 14 6 6 14 15 6 15 7 7 15 16 7 16 8 8 16 10 8 10 2 10 18 17 10 17 9 9 17 19 9 19 11 11 19 20 11 20 12 12 20 21 12 21 13 13 21 22 13 22 14 14 22 23 14 23 15 15 23 24 15 24 16 16 24 18 16 18 10 18 26 25 18 25 17 17 25 27 17 27 19 19 27 28 19 28 20 20 28 29 20 29 21 21 29 30 21 30 22 22 30 31 22 31 23 23 31 32 23 32 24 24 32 26 24 26 18 26 34 33 26 33 25 25 33 35 25 35 27 27 35 36 27 36 28 28 36 37 28 37 29 29 37 38 29 38 30 30 38 39 30 39 31 31 39 40 31 40 32 32 40 34 32 34 26 41 33 34 41 35 33 41 36 35 41 37 36 41 38 37 41 39 38 41 40 39 41 34 40) Materials = < item FaceCount = 80 Power = 0 Ambient = (0.337300003s 0.337300003s 0.337300003s 1s) Diffuse = (0.337300003s 0.337300003s 0.337300003s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end object oncam: TD3DFrame Matrix = ( 0.99999994s 0s 0s 0s 0s -0.000203653181s -1s 0s 0s 1s -0.000203653181s 0s -0.1017s 14.0024996s 1.92425001s 1s) Meshes = < item Vertices = ( 4 -18.8025017s -2.24900007s 0.81000036s -18.9074993s 2.0397501s -2.7474997s 18.8549995s 2.0397501s -2.7474997s 18.8549995s -1.83050001s 0.809999764s) Normals = ( 4 -0.00376151782s 0.657794356s 0.753188133s 0s 0.638439536s 0.769671917s -0.00376151782s 0.657794356s 0.753188133s -0.00752055133s 0.676714778s 0.73620683s) Faces = ( 2 0 2 1 3 2 0) Materials = < item FaceCount = 2 Power = 0 Ambient = (0.109800003s 0.349000007s 0.694100022s 1s) Diffuse = (0.109800003s 0.349000007s 0.694100022s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end object yancam: TD3DFrame Matrix = ( 0.000121207966s 0.99999994s 0.000121198922s 0s -0.000121198922s 0.000121207966s -0.99999994s 0s -0.99999994s 0.000121198922s 0.000121207966s 0s -20.8549995s -12.2524996s 1.91050005s 1s) Meshes = < item Vertices = ( 4 21.3024998s 2.2190001s 3.3525002s 25s -2.3670001s 3.14749908s -21.5049973s -2.21900034s 22.5199986s -24.852499s 2.3670001s 26.6749973s) Normals = ( 4 0.414883852s -0.0924861208s 0.905161738s 0.372007608s 0.260103464s 0.891042411s 0.414883852s -0.0924861208s 0.905161738s 0.405336559s -0.433389425s 0.804907322s) Faces = ( 2 0 2 1 3 2 0) Materials = < item FaceCount = 2 Power = 0 Ambient = (0.109800003s 0.349000007s 0.694100022s 1s) Diffuse = (0.109800003s 0.349000007s 0.694100022s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end object yancam01: TD3DFrame Matrix = ( 0.00022806917s 0.99999994s -0.000228053017s 0s -0.000228053017s 0.00022806917s 0.99999994s 0s 0.99999994s -0.000228053017s 0.00022806917s 0s 20.5025005s -12.2524996s 1.91050005s 1s) Meshes = < item Vertices = ( 4 -21.5550003s 2.24725008s 19.1249981s 24.8999996s 2.3125s 0.136248961s 21.1149998s -2.3670001s 0.319499552s -24.8275013s -2.39249992s 23.6474991s) Normals = ( 4 0.41118747s 0.119376704s 0.903700233s 0.365594745s -0.260720342s 0.893512905s 0.41118747s 0.119376704s 0.903700233s 0.396476954s 0.481966406s 0.781354249s) Faces = ( 2 0 2 1 0 3 2) Materials = < item FaceCount = 2 Power = 0 Ambient = (0.109800003s 0.349000007s 0.694100022s 1s) Diffuse = (0.109800003s 0.349000007s 0.694100022s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end object destekorta: TD3DFrame Matrix = ( 1s 0s 0s 0s 0s 0.945065975s -0.32687971s 0s 0s 0.32687971s 0.945065975s 0s -0.0272749998s 16.3250008s -22s 1s) Meshes = < item Vertices = ( 8 -0.625s 0.625000536s -6.48214211E-7s -0.625s -0.624998748s -1.95601558E-7s 0.625s -0.624998748s -1.95601558E-7s 0.625s 0.625000536s -6.48214211E-7s -0.625s 0.625000596s 37.5s 0.625s 0.625000596s 37.5s 0.625s -0.625000477s 37.5s -0.625s -0.625000477s 37.5s) Normals = ( 8 -0.333333343s 0.666666687s -0.666666687s -0.816496611s -0.408248305s -0.408248305s 0.333333343s -0.666666687s -0.666666687s 0.816496611s 0.408248305s -0.408248305s -0.666666687s 0.333333343s 0.666666687s 0.408248305s 0.816496611s 0.408248305s 0.666666687s -0.333333343s 0.666666687s -0.408248305s -0.816496611s 0.408248305s) Faces = ( 12 0 2 1 2 0 3 4 6 5 6 4 7 0 5 3 5 0 4 3 6 2 6 3 5 2 7 1 7 2 6 1 4 0 4 1 7) Materials = < item FaceCount = 12 Power = 0 Ambient = (0.619599998s 0.619599998s 0.619599998s 1s) Diffuse = (0.619599998s 0.619599998s 0.619599998s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end object destekorta01: TD3DFrame Matrix = ( 0.699879587s -0.714260876s -2.70820801E-5s 0s 0.675019801s 0.661441028s -0.326869994s 0s 0.233488366s 0.228751361s 0.945069313s 0s 11.4650002s 11.4925003s -22.1900005s 1s) Meshes = < item Vertices = ( 8 -0.624999881s 0.625000358s -1.90348374E-7s -0.62499994s -0.625s 6.55809572E-7s 0.62499994s -0.624999881s 1.66192535E-7s 0.62499994s 0.625000417s -6.7996541E-7s -0.625s 0.62500006s 37.5s 0.624999881s 0.625000119s 37.5s 0.624999821s -0.624999881s 37.5s -0.62500006s -0.625s 37.5s) Normals = ( 8 -0.333333343s 0.666666687s -0.666666687s -0.816496611s -0.408248305s -0.408248305s 0.333333343s -0.666666687s -0.666666687s 0.816496611s 0.408248305s -0.408248305s -0.666666687s 0.333333343s 0.666666687s 0.408248305s 0.816496611s 0.408248305s 0.666666687s -0.333333343s 0.666666687s -0.408248305s -0.816496611s 0.408248305s) Faces = ( 12 0 2 1 2 0 3 4 6 5 6 4 7 0 5 3 5 0 4 3 6 2 6 3 5 2 7 1 7 2 6 1 4 0 4 1 7) Materials = < item FaceCount = 12 Power = 0 Ambient = (0.619599998s 0.619599998s 0.619599998s 1s) Diffuse = (0.619599998s 0.619599998s 0.619599998s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end object destekorta02: TD3DFrame Matrix = ( 0.696705222s 0.717357576s -1.5614356E-5s 0s -0.677941203s 0.65841645s -0.326930493s 0s -0.234515771s 0.227784753s 0.945048392s 0s -11.5474997s 11.5675001s -22.1900005s 1s) Meshes = < item Vertices = ( 8 -0.62500006s 0.624999285s 4.48429887E-7s -0.624999702s -0.625000119s 3.04370133E-7s 0.62500006s -0.624999285s -9.5721191E-7s 0.624999702s 0.625000119s -8.13152155E-7s -0.624999762s 0.624999762s 37.5s 0.625s 0.62500155s 37.5s 0.625000358s -0.624999464s 37.5s -0.625000775s -0.624999642s 37.5s) Normals = ( 8 -0.333333343s 0.666666687s -0.666666687s -0.816496611s -0.408248305s -0.408248305s 0.333333343s -0.666666687s -0.666666687s 0.816496611s 0.408248305s -0.408248305s -0.666666687s 0.333333343s 0.666666687s 0.408248305s 0.816496611s 0.408248305s 0.666666687s -0.333333343s 0.666666687s -0.408248305s -0.816496611s 0.408248305s) Faces = ( 12 0 2 1 2 0 3 4 6 5 6 4 7 0 5 3 5 0 4 3 6 2 6 3 5 2 7 1 7 2 6 1 4 0 4 1 7) Materials = < item FaceCount = 12 Power = 0 Ambient = (0.619599998s 0.619599998s 0.619599998s 1s) Diffuse = (0.619599998s 0.619599998s 0.619599998s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end object destekorta03: TD3DFrame Matrix = ( 0.696705222s 0.717357576s -1.5614356E-5s 0s -0.677941203s 0.65841645s -0.326930493s 0s -0.234515771s 0.227784753s 0.945048392s 0s -10.9624996s 1.63900006s -22.1900005s 1s) Meshes = < item Vertices = ( 8 -0.62499994s 0.624999583s 7.58317071E-8s -0.62500006s -0.625000238s -2.03998354E-7s 0.624999642s -0.624999523s -1.49273444E-6s 0.624999821s 0.625000417s -1.18575031E-6s -0.625000656s 0.625000358s 37.5s 0.624999762s 0.625000238s 37.5s 0.624999464s -0.624998868s 37.5s -0.624999642s -0.624999702s 37.5s) Normals = ( 8 -0.333333343s 0.666666687s -0.666666687s -0.816496611s -0.408248305s -0.408248305s 0.333333343s -0.666666687s -0.666666687s 0.816496611s 0.408248305s -0.408248305s -0.666666687s 0.333333343s 0.666666687s 0.408248305s 0.816496611s 0.408248305s 0.666666687s -0.333333343s 0.666666687s -0.408248305s -0.816496611s 0.408248305s) Faces = ( 12 0 2 1 2 0 3 4 6 5 6 4 7 0 5 3 5 0 4 3 6 2 6 3 5 2 7 1 7 2 6 1 4 0 4 1 7) Materials = < item FaceCount = 12 Power = 0 Ambient = (0.619599998s 0.619599998s 0.619599998s 1s) Diffuse = (0.619599998s 0.619599998s 0.619599998s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end object destekorta04: TD3DFrame Matrix = ( 0.699879587s -0.714260876s -2.70820801E-5s 0s 0.675019801s 0.661441028s -0.326869994s 0s 0.233488366s 0.228751361s 0.945069313s 0s 10.6975002s 1.70749998s -22.1900005s 1s) Meshes = < item Vertices = ( 8 -0.62500006s 0.625000238s 1.89561661E-7s -0.625000119s -0.625000119s 1.03571961E-6s 0.624999762s -0.62500006s 5.46102569E-7s 0.624999762s 0.625000298s -3.00055405E-7s -0.624999821s 0.624999642s 37.5s 0.625s 0.624999702s 37.5s 0.625s -0.625000358s 37.5s -0.624999881s -0.625000417s 37.5s) Normals = ( 8 -0.333333343s 0.666666687s -0.666666687s -0.816496611s -0.408248305s -0.408248305s 0.333333343s -0.666666687s -0.666666687s 0.816496611s 0.408248305s -0.408248305s -0.666666687s 0.333333343s 0.666666687s 0.408248305s 0.816496611s 0.408248305s 0.666666687s -0.333333343s 0.666666687s -0.408248305s -0.816496611s 0.408248305s) Faces = ( 12 0 2 1 2 0 3 4 6 5 6 4 7 0 5 3 5 0 4 3 6 2 6 3 5 2 7 1 7 2 6 1 4 0 4 1 7) Materials = < item FaceCount = 12 Power = 0 Ambient = (0.619599998s 0.619599998s 0.619599998s 1s) Diffuse = (0.619599998s 0.619599998s 0.619599998s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end end