STENTEC RTTIFile001A object TRTTIFileHeader Header = 'Stentec 3D File 1.0' GUIDStr = '{00000000-0000-0000-0000-000000000000}' end object Root: TD3DFrame CollisionSpheres.Items = ( ((0.200000003s 8.5s -30s) 7.4000001s) ) CollisionSphere = (3.39927878E-38s 1.84174563E-38s 0s 50s) object Cylinder01: TD3DFrame Matrix = ( 1s 0s 0s 0s 0s 1s 0s 0s 0s 0s 1s 0s 0.228630006s 8.45400047s -31.2600002s 1s) Meshes = < item Vertices = ( 26 0s 0s 0s 2.59800005s -1.5s 0s 3s 0s 0s 1.5s -2.59800005s 0s 0s -3s 0s -1.5s -2.59800005s 0s -2.59800005s -1.5s 0s -3.00000024s 0s 0s -2.59800005s 1.5s 0s -1.5s 2.59800053s 0s 0s 3s 0s 1.5s 2.59800053s 0s 2.59800005s 1.5s 0s 2.59800005s -1.5s 30.0000019s 3s 0s 30.0000019s 1.5s -2.59800005s 30.0000019s 0s -3s 30.0000019s -1.5s -2.59800005s 30.0000019s -2.59800005s -1.5s 30.0000019s -3.00000024s 0s 30.0000019s -2.59800005s 1.5s 30.0000019s -1.5s 2.59800053s 30.0000019s 0s 3s 30.0000019s 1.5s 2.59800053s 30.0000019s 2.59800005s 1.5s 30.0000019s 0s 0s 30.0000019s) Normals = ( 26 0s 0s -1s 0.674167752s -0.473897189s -0.566497266s 0.820790529s -0.0733239651s -0.566503763s 0.346933275s -0.747474432s -0.566497266s -0.0733239651s -0.820790529s -0.566503763s -0.473897189s -0.674167752s -0.566497266s -0.747474432s -0.346933275s -0.566497266s -0.820790529s 0.0733239651s -0.566503763s -0.674167752s 0.473897189s -0.566497266s -0.346933275s 0.747474432s -0.566497266s 0.0733239651s 0.820790529s -0.566503763s 0.473897189s 0.674167752s -0.566497266s 0.747474432s 0.346933275s -0.566497266s 0.747474432s -0.346933275s 0.566497266s 0.820790529s 0.0733239651s 0.566503763s 0.473897189s -0.674167752s 0.566497266s 0.0733239651s -0.820790529s 0.566503763s -0.346933275s -0.747474432s 0.566497266s -0.674167752s -0.473897189s 0.566497266s -0.820790529s -0.0733239651s 0.566503763s -0.747474432s 0.346933275s 0.566497266s -0.473897189s 0.674167752s 0.566497266s -0.0733239651s 0.820790529s 0.566503763s 0.346933275s 0.747474432s 0.566497266s 0.674167752s 0.473897189s 0.566497266s 0s 0s 1s) Faces = ( 48 0 2 1 0 1 3 0 3 4 0 4 5 0 5 6 0 6 7 0 7 8 0 8 9 0 9 10 0 10 11 0 11 12 0 12 2 2 14 13 2 13 1 1 13 15 1 15 3 3 15 16 3 16 4 4 16 17 4 17 5 5 17 18 5 18 6 6 18 19 6 19 7 7 19 20 7 20 8 8 20 21 8 21 9 9 21 22 9 22 10 10 22 23 10 23 11 11 23 24 11 24 12 12 24 14 12 14 2 25 13 14 25 15 13 25 16 15 25 17 16 25 18 17 25 19 18 25 20 19 25 21 20 25 22 21 25 23 22 25 24 23 25 14 24) Materials = < item FaceCount = 48 Power = 0 Ambient = (1s 1s 1s 1s) Diffuse = (1s 1s 1s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end object Cylinder02: TD3DFrame Matrix = ( 1s 0s 0s 0s 0s 1s 0s 0s 0s 0s 1s 0s 0.213510022s 8.45400047s -4.15799999s 1s) Meshes = < item Vertices = ( 16 0s 0s 0s -2.85780025s 1.64999962s 0s -3.30000019s 0s 0s -1.6500001s 2.85780048s 0s 0s 3.30000019s 0s 1.6500001s 2.85780048s 0s 2.85780001s 1.64999962s 0s 3.30000019s 0s 0s -3.30000019s 0s 2.4000001s 0s 0s 2.4000001s -2.85780025s 1.64999962s 2.4000001s -1.6500001s 2.85780048s 2.4000001s 0s 3.30000019s 2.4000001s 1.6500001s 2.85780048s 2.4000001s 2.85780001s 1.64999962s 2.4000001s 3.30000019s 0s 2.4000001s) Normals = ( 16 0s -0.44721359s -0.894427121s -0.674167752s 0.473897189s -0.566497266s -0.867019176s -0.216446728s -0.448807836s -0.346933246s 0.747474492s -0.566497266s 0.0733239576s 0.820790589s -0.566503763s 0.473897189s 0.674167752s -0.566497266s 0.747474492s 0.346933246s -0.566497266s 0.433509588s -0.781435132s -0.448807836s -0.433509588s -0.781435132s 0.448807836s 0s -0.44721359s 0.894427121s -0.747474492s 0.346933246s 0.566497266s -0.473897189s 0.674167871s 0.566497266s -0.0733239576s 0.820790589s 0.566503763s 0.346933246s 0.747474492s 0.566497266s 0.674167871s 0.473897189s 0.566497266s 0.867019176s -0.216446728s 0.448807836s) Faces = ( 28 0 2 1 0 1 3 0 3 4 0 4 5 0 5 6 0 6 7 0 9 8 0 8 2 2 8 10 2 10 1 1 10 11 1 11 3 3 11 12 3 12 4 4 12 13 4 13 5 5 13 14 5 14 6 6 14 15 6 15 7 7 15 9 7 9 0 9 10 8 9 11 10 9 12 11 9 13 12 9 14 13 9 15 14) Materials = < item FaceCount = 28 Power = 0 Ambient = (0.345099986s 0.345099986s 0.882399976s 1s) Diffuse = (0.345099986s 0.345099986s 0.882399976s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end object Cylinder03: TD3DFrame Matrix = ( 1s 0s 0s 0s 0s 1s 0s 0s 0s 0s 1s 0s 0.213510022s 8.45400047s -7.06800032s 1s) Meshes = < item Vertices = ( 16 0s 0s 0s -2.85780025s 1.64999962s 0s -3.30000019s 0s 0s -1.6500001s 2.85780048s 0s 0s 3.30000019s 0s 1.6500001s 2.85780048s 0s 2.85780001s 1.64999962s 0s 3.30000019s 0s 0s -3.30000019s 0s 2.4000001s 0s 0s 2.4000001s -2.85780025s 1.64999962s 2.4000001s -1.6500001s 2.85780048s 2.4000001s 0s 3.30000019s 2.4000001s 1.6500001s 2.85780048s 2.4000001s 2.85780001s 1.64999962s 2.4000001s 3.30000019s 0s 2.4000001s) Normals = ( 16 0s -0.44721359s -0.894427121s -0.674167752s 0.473897189s -0.566497266s -0.867019176s -0.216446728s -0.448807836s -0.346933246s 0.747474492s -0.566497266s 0.0733239576s 0.820790589s -0.566503763s 0.473897189s 0.674167752s -0.566497266s 0.747474492s 0.346933246s -0.566497266s 0.433509588s -0.781435132s -0.448807836s -0.433509588s -0.781435132s 0.448807836s 0s -0.44721359s 0.894427121s -0.747474492s 0.346933246s 0.566497266s -0.473897189s 0.674167871s 0.566497266s -0.0733239576s 0.820790589s 0.566503763s 0.346933246s 0.747474492s 0.566497266s 0.674167871s 0.473897189s 0.566497266s 0.867019176s -0.216446728s 0.448807836s) Faces = ( 28 0 2 1 0 1 3 0 3 4 0 4 5 0 5 6 0 6 7 0 9 8 0 8 2 2 8 10 2 10 1 1 10 11 1 11 3 3 11 12 3 12 4 4 12 13 4 13 5 5 13 14 5 14 6 6 14 15 6 15 7 7 15 9 7 9 0 9 10 8 9 11 10 9 12 11 9 13 12 9 14 13 9 15 14) Materials = < item FaceCount = 28 Power = 0 Ambient = (0.345099986s 0.345099986s 0.882399976s 1s) Diffuse = (0.345099986s 0.345099986s 0.882399976s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end object Cylinder04: TD3DFrame Matrix = ( 1s 0s 0s 0s 0s 1s 0s 0s 0s 0s 1s 0s 0.213510022s 8.45400047s -11.5890007s 1s) Meshes = < item Vertices = ( 16 0s 0s 0s -2.85780025s 1.64999962s 0s -3.30000019s 0s 0s -1.6500001s 2.85780048s 0s 0s 3.30000019s 0s 1.6500001s 2.85780048s 0s 2.85780001s 1.64999962s 0s 3.30000019s 0s 0s -3.30000019s 0s 2.39999962s 0s 0s 2.39999962s -2.85780025s 1.64999962s 2.39999962s -1.6500001s 2.85780048s 2.39999962s 0s 3.30000019s 2.39999962s 1.6500001s 2.85780048s 2.39999962s 2.85780001s 1.64999962s 2.39999962s 3.30000019s 0s 2.39999962s) Normals = ( 16 0s -0.44721359s -0.894427121s -0.674167752s 0.473897189s -0.566497266s -0.867019176s -0.216446728s -0.448807836s -0.346933246s 0.747474492s -0.566497266s 0.0733239576s 0.820790589s -0.566503763s 0.473897189s 0.674167752s -0.566497266s 0.747474492s 0.346933246s -0.566497266s 0.433509588s -0.781435132s -0.448807836s -0.433509588s -0.781435132s 0.448807836s 0s -0.44721359s 0.894427121s -0.747474492s 0.346933246s 0.566497266s -0.473897189s 0.674167871s 0.566497266s -0.0733239576s 0.820790589s 0.566503763s 0.346933246s 0.747474492s 0.566497266s 0.674167871s 0.473897189s 0.566497266s 0.867019176s -0.216446728s 0.448807836s) Faces = ( 28 0 2 1 0 1 3 0 3 4 0 4 5 0 5 6 0 6 7 0 9 8 0 8 2 2 8 10 2 10 1 1 10 11 1 11 3 3 11 12 3 12 4 4 12 13 4 13 5 5 13 14 5 14 6 6 14 15 6 15 7 7 15 9 7 9 0 9 10 8 9 11 10 9 12 11 9 13 12 9 14 13 9 15 14) Materials = < item FaceCount = 28 Power = 0 Ambient = (0.345099986s 0.345099986s 0.882399976s 1s) Diffuse = (0.345099986s 0.345099986s 0.882399976s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end object Cylinder05: TD3DFrame Matrix = ( 1s 0s 0s 0s 0s 1s 0s 0s 0s 0s 1s 0s 0.213510022s 8.45400047s -15.2460003s 1s) Meshes = < item Vertices = ( 16 0s 0s 0s -2.85780025s 1.64999962s 0s -3.30000019s 0s 0s -1.6500001s 2.85780048s 0s 0s 3.30000019s 0s 1.6500001s 2.85780048s 0s 2.85780001s 1.64999962s 0s 3.30000019s 0s 0s -3.30000019s 0s 2.39999962s 0s 0s 2.39999962s -2.85780025s 1.64999962s 2.39999962s -1.6500001s 2.85780048s 2.39999962s 0s 3.30000019s 2.39999962s 1.6500001s 2.85780048s 2.39999962s 2.85780001s 1.64999962s 2.39999962s 3.30000019s 0s 2.39999962s) Normals = ( 16 0s -0.44721359s -0.894427121s -0.674167752s 0.473897189s -0.566497266s -0.867019176s -0.216446728s -0.448807836s -0.346933246s 0.747474492s -0.566497266s 0.0733239576s 0.820790589s -0.566503763s 0.473897189s 0.674167752s -0.566497266s 0.747474492s 0.346933246s -0.566497266s 0.433509588s -0.781435132s -0.448807836s -0.433509588s -0.781435132s 0.448807836s 0s -0.44721359s 0.894427121s -0.747474492s 0.346933246s 0.566497266s -0.473897189s 0.674167871s 0.566497266s -0.0733239576s 0.820790589s 0.566503763s 0.346933246s 0.747474492s 0.566497266s 0.674167871s 0.473897189s 0.566497266s 0.867019176s -0.216446728s 0.448807836s) Faces = ( 28 0 2 1 0 1 3 0 3 4 0 4 5 0 5 6 0 6 7 0 9 8 0 8 2 2 8 10 2 10 1 1 10 11 1 11 3 3 11 12 3 12 4 4 12 13 4 13 5 5 13 14 5 14 6 6 14 15 6 15 7 7 15 9 7 9 0 9 10 8 9 11 10 9 12 11 9 13 12 9 14 13 9 15 14) Materials = < item FaceCount = 28 Power = 0 Ambient = (0.345099986s 0.345099986s 0.882399976s 1s) Diffuse = (0.345099986s 0.345099986s 0.882399976s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end object Cylinder06: TD3DFrame Matrix = ( 1s 0s 0s 0s 0s 1s 0s 0s 0s 0s 1s 0s 0.213510022s 8.45400047s -18.7560005s 1s) Meshes = < item Vertices = ( 16 0s 0s 0s -2.85780025s 1.64999962s 0s -3.30000019s 0s 0s -1.6500001s 2.85780048s 0s 0s 3.30000019s 0s 1.6500001s 2.85780048s 0s 2.85780001s 1.64999962s 0s 3.30000019s 0s 0s -3.30000019s 0s 2.39999962s 0s 0s 2.39999962s -2.85780025s 1.64999962s 2.39999962s -1.6500001s 2.85780048s 2.39999962s 0s 3.30000019s 2.39999962s 1.6500001s 2.85780048s 2.39999962s 2.85780001s 1.64999962s 2.39999962s 3.30000019s 0s 2.39999962s) Normals = ( 16 0s -0.44721359s -0.894427121s -0.674167752s 0.473897189s -0.566497266s -0.867019176s -0.216446728s -0.448807836s -0.346933246s 0.747474492s -0.566497266s 0.0733239576s 0.820790589s -0.566503763s 0.473897189s 0.674167752s -0.566497266s 0.747474492s 0.346933246s -0.566497266s 0.433509588s -0.781435132s -0.448807836s -0.433509588s -0.781435132s 0.448807836s 0s -0.44721359s 0.894427121s -0.747474492s 0.346933246s 0.566497266s -0.473897189s 0.674167871s 0.566497266s -0.0733239576s 0.820790589s 0.566503763s 0.346933246s 0.747474492s 0.566497266s 0.674167871s 0.473897189s 0.566497266s 0.867019176s -0.216446728s 0.448807836s) Faces = ( 28 0 2 1 0 1 3 0 3 4 0 4 5 0 5 6 0 6 7 0 9 8 0 8 2 2 8 10 2 10 1 1 10 11 1 11 3 3 11 12 3 12 4 4 12 13 4 13 5 5 13 14 5 14 6 6 14 15 6 15 7 7 15 9 7 9 0 9 10 8 9 11 10 9 12 11 9 13 12 9 14 13 9 15 14) Materials = < item FaceCount = 28 Power = 0 Ambient = (0.345099986s 0.345099986s 0.882399976s 1s) Diffuse = (0.345099986s 0.345099986s 0.882399976s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end object Cylinder07: TD3DFrame Matrix = ( 1s 0s 0s 0s 0s 1s 0s 0s 0s 0s 1s 0s 0.213510022s 8.45400047s -22.0740013s 1s) Meshes = < item Vertices = ( 16 0s 0s 0s -2.85780025s 1.64999962s 0s -3.30000019s 0s 0s -1.6500001s 2.85780048s 0s 0s 3.30000019s 0s 1.6500001s 2.85780048s 0s 2.85780001s 1.64999962s 0s 3.30000019s 0s 0s -3.30000019s 0s 2.39999962s 0s 0s 2.39999962s -2.85780025s 1.64999962s 2.39999962s -1.6500001s 2.85780048s 2.39999962s 0s 3.30000019s 2.39999962s 1.6500001s 2.85780048s 2.39999962s 2.85780001s 1.64999962s 2.39999962s 3.30000019s 0s 2.39999962s) Normals = ( 16 0s -0.44721359s -0.894427121s -0.674167752s 0.473897189s -0.566497266s -0.867019176s -0.216446728s -0.448807836s -0.346933246s 0.747474492s -0.566497266s 0.0733239576s 0.820790589s -0.566503763s 0.473897189s 0.674167752s -0.566497266s 0.747474492s 0.346933246s -0.566497266s 0.433509588s -0.781435132s -0.448807836s -0.433509588s -0.781435132s 0.448807836s 0s -0.44721359s 0.894427121s -0.747474492s 0.346933246s 0.566497266s -0.473897189s 0.674167871s 0.566497266s -0.0733239576s 0.820790589s 0.566503763s 0.346933246s 0.747474492s 0.566497266s 0.674167871s 0.473897189s 0.566497266s 0.867019176s -0.216446728s 0.448807836s) Faces = ( 28 0 2 1 0 1 3 0 3 4 0 4 5 0 5 6 0 6 7 0 9 8 0 8 2 2 8 10 2 10 1 1 10 11 1 11 3 3 11 12 3 12 4 4 12 13 4 13 5 5 13 14 5 14 6 6 14 15 6 15 7 7 15 9 7 9 0 9 10 8 9 11 10 9 12 11 9 13 12 9 14 13 9 15 14) Materials = < item FaceCount = 28 Power = 0 Ambient = (0.345099986s 0.345099986s 0.882399976s 1s) Diffuse = (0.345099986s 0.345099986s 0.882399976s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end object Cylinder08: TD3DFrame Matrix = ( 1s 0s 0s 0s 0s 1s 0s 0s 0s 0s 1s 0s 0.213510022s 8.45400047s -25.3860016s 1s) Meshes = < item Vertices = ( 16 0s 0s 0s -2.85780025s 1.64999962s 0s -3.30000019s 0s 0s -1.6500001s 2.85780048s 0s 0s 3.30000019s 0s 1.6500001s 2.85780048s 0s 2.85780001s 1.64999962s 0s 3.30000019s 0s 0s -3.30000019s 0s 2.39999962s 0s 0s 2.39999962s -2.85780025s 1.64999962s 2.39999962s -1.6500001s 2.85780048s 2.39999962s 0s 3.30000019s 2.39999962s 1.6500001s 2.85780048s 2.39999962s 2.85780001s 1.64999962s 2.39999962s 3.30000019s 0s 2.39999962s) Normals = ( 16 0s -0.44721359s -0.894427121s -0.674167752s 0.473897189s -0.566497266s -0.867019176s -0.216446728s -0.448807836s -0.346933246s 0.747474492s -0.566497266s 0.0733239576s 0.820790589s -0.566503763s 0.473897189s 0.674167752s -0.566497266s 0.747474492s 0.346933246s -0.566497266s 0.433509588s -0.781435132s -0.448807836s -0.433509588s -0.781435132s 0.448807836s 0s -0.44721359s 0.894427121s -0.747474492s 0.346933246s 0.566497266s -0.473897189s 0.674167871s 0.566497266s -0.0733239576s 0.820790589s 0.566503763s 0.346933246s 0.747474492s 0.566497266s 0.674167871s 0.473897189s 0.566497266s 0.867019176s -0.216446728s 0.448807836s) Faces = ( 28 0 2 1 0 1 3 0 3 4 0 4 5 0 5 6 0 6 7 0 9 8 0 8 2 2 8 10 2 10 1 1 10 11 1 11 3 3 11 12 3 12 4 4 12 13 4 13 5 5 13 14 5 14 6 6 14 15 6 15 7 7 15 9 7 9 0 9 10 8 9 11 10 9 12 11 9 13 12 9 14 13 9 15 14) Materials = < item FaceCount = 28 Power = 0 Ambient = (0.345099986s 0.345099986s 0.882399976s 1s) Diffuse = (0.345099986s 0.345099986s 0.882399976s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end object Cylinder09: TD3DFrame Matrix = ( 1s 0s 0s 0s 0s 1s 0s 0s 0s 0s 1s 0s 0.213510022s 8.45400047s -28.8630009s 1s) Meshes = < item Vertices = ( 10 0s 0s 0s -0.383100003s 3.27900028s 0s -1.1286s 3.10200024s 0s 0.383099973s 3.27900028s 0s 1.1286s 3.10200024s 0s -1.1286s 3.10200024s 2.39999962s 0s 0s 2.39999962s -0.383100003s 3.27900028s 2.39999962s 0.383099973s 3.27900028s 2.39999962s 1.1286s 3.10200024s 2.39999962s) Normals = ( 10 -0.28417927s -0.310178638s -0.907210827s -0.0643369704s 0.82800144s -0.55702287s -0.595666289s 0.681616724s -0.424947441s 0.128673941s 0.820468545s -0.55702287s 0.896840155s 0.122871779s -0.424947441s -0.896840155s 0.122871764s 0.424947441s 0.28417927s -0.310178638s 0.907210827s -0.128673941s 0.820468545s 0.55702287s 0.0643369704s 0.82800144s 0.55702287s 0.59566623s 0.681616724s 0.424947441s) Faces = ( 16 0 2 1 0 1 3 0 3 4 0 6 5 0 5 2 2 5 7 2 7 1 1 7 8 1 8 3 3 8 9 3 9 4 4 9 6 4 6 0 6 7 5 6 8 7 6 9 8) Materials = < item FaceCount = 16 Power = 0 Ambient = (0.345099986s 0.345099986s 0.882399976s 1s) Diffuse = (0.345099986s 0.345099986s 0.882399976s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end object Cylinder10: TD3DFrame Matrix = ( 1s 0s 0s 0s 0s 1s 0s 0s 0s 0s 1s 0s 0.228630006s 8.45400047s -34.7400017s 1s) Meshes = < item Vertices = ( 26 0s 0s 0s 6.49499989s -3.75s 0s 7.5s 0s 0s 3.75s -6.49499989s 0s 0s -7.50000048s 0s -3.75000024s -6.49499989s 0s -6.49500036s -3.75s 0s -7.50000048s 0s 0s -6.49500036s 3.75s 0s -3.75000024s 6.49499989s 0s 0s 7.5s 0s 3.75s 6.49499989s 0s 6.49499989s 3.75s 0s 6.49499989s -3.75s 6s 7.5s 0s 6s 3.75s -6.49499989s 6s 0s -7.50000048s 6s -3.75000024s -6.49499989s 6s -6.49500036s -3.75s 6s -7.50000048s 0s 6s -6.49500036s 3.75s 6s -3.75000024s 6.49499989s 6s 0s 7.5s 6s 3.75s 6.49499989s 6s 6.49499989s 3.75s 6s 0s 0s 6s) Normals = ( 26 0s 0s -1s 0.674167752s -0.473897189s -0.566497266s 0.820790529s -0.0733239651s -0.566503763s 0.346933275s -0.747474432s -0.566497266s -0.0733239651s -0.820790529s -0.566503763s -0.473897189s -0.674167752s -0.566497266s -0.747474432s -0.346933275s -0.566497266s -0.820790529s 0.0733239651s -0.566503763s -0.674167752s 0.473897189s -0.566497266s -0.346933275s 0.747474432s -0.566497266s 0.0733239651s 0.820790529s -0.566503763s 0.473897189s 0.674167752s -0.566497266s 0.747474432s 0.346933275s -0.566497266s 0.747474432s -0.346933275s 0.566497266s 0.820790529s 0.0733239651s 0.566503763s 0.473897189s -0.674167752s 0.566497266s 0.0733239651s -0.820790529s 0.566503763s -0.346933275s -0.747474432s 0.566497266s -0.674167752s -0.473897189s 0.566497266s -0.820790529s -0.0733239651s 0.566503763s -0.747474432s 0.346933275s 0.566497266s -0.473897189s 0.674167752s 0.566497266s -0.0733239651s 0.820790529s 0.566503763s 0.346933275s 0.747474432s 0.566497266s 0.674167752s 0.473897189s 0.566497266s 0s 0s 1s) Faces = ( 48 0 2 1 0 1 3 0 3 4 0 4 5 0 5 6 0 6 7 0 7 8 0 8 9 0 9 10 0 10 11 0 11 12 0 12 2 2 14 13 2 13 1 1 13 15 1 15 3 3 15 16 3 16 4 4 16 17 4 17 5 5 17 18 5 18 6 6 18 19 6 19 7 7 19 20 7 20 8 8 20 21 8 21 9 9 21 22 9 22 10 10 22 23 10 23 11 11 23 24 11 24 12 12 24 14 12 14 2 25 13 14 25 15 13 25 16 15 25 17 16 25 18 17 25 19 18 25 20 19 25 21 20 25 22 21 25 23 22 25 24 23 25 14 24) Materials = < item FaceCount = 48 Power = 0 Ambient = (0.451000005s 0.451000005s 0.451000005s 1s) Diffuse = (0.451000005s 0.451000005s 0.451000005s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end object Tube01: TD3DFrame Matrix = ( 1s 0s 0s 0s 0s 1s 0s 0s 0s 0s 1s 0s 0.245160013s 8.48999977s -28.0980015s 1s) Meshes = < item Vertices = ( 50 -1.25040007s 7.09200001s 0s -4.71600056s 5.44200039s 0.225000381s -4.71600056s 5.44200039s 0s -1.25040007s 7.09200001s 0.225000381s -4.59600019s 5.3039999s 0.225000381s -1.21890008s 6.91200066s 0.225000381s -4.59600019s 5.3039999s 0s -1.21890008s 6.91200066s 0s -6.84000015s 2.24670029s 0.225000381s -6.84000015s 2.24670029s 0s -6.66900015s 2.1906004s 0.225000381s -6.66900015s 2.1906004s 0s -7.02300024s -1.5861001s 0.225000381s -7.02300024s -1.5861001s 0s -6.84900045s -1.54650021s 0.225000381s -6.84900045s -1.54650021s 0s -5.21100044s -4.96799994s 0.225000381s -5.21100044s -4.96799994s 0s -5.08200026s -4.84500027s 0.225000381s -5.08200026s -4.84500027s 0s -1.91850007s -6.93900013s 0.225000381s -1.91850007s -6.93900013s 0s -1.87050009s -6.76499987s 0.225000381s -1.87050009s -6.76499987s 0s 1.91850007s -6.93900013s 0.225000381s 1.91850007s -6.93900013s 0s 1.87050021s -6.76499987s 0.225000381s 1.87050021s -6.76499987s 0s 5.21100044s -4.96799994s 0.225000381s 5.21100044s -4.96799994s 0s 5.08200026s -4.84500027s 0.225000381s 5.08200026s -4.84500027s 0s 7.02300024s -1.5861001s 0.225000381s 7.02300024s -1.5861001s 0s 6.84899998s -1.54650021s 0.225000381s 6.84899998s -1.54650021s 0s 6.84000015s 2.24670029s 0.225000381s 6.84000015s 2.24670029s 0s 6.66900015s 2.1906004s 0.225000381s 6.66900015s 2.1906004s 0s 4.71600008s 5.44200039s 0.225000381s 4.71600008s 5.44200039s 0s 4.59600019s 5.3039999s 0.225000381s 4.59600019s 5.3039999s 0s 1.25040019s 7.09200001s 0.225000381s 1.25040019s 7.09200001s 0s 1.21890008s 6.91200066s 0.225000381s 1.21890008s 6.91200066s 0s -1.23449993s 7.00199986s 0.112499237s 1.23450005s 7.00199986s 0.112499237s) Normals = ( 50 0.423612714s 0.821300328s -0.382123053s -0.405391514s 0.565105557s 0.71854949s -0.50189811s 0.481440455s -0.71854955s 0.546589434s 0.44341889s 0.710365951s 0.501678348s -0.481719971s 0.718515694s 0.847504258s -0.437980145s 0.299849987s 0.405284941s -0.565225005s -0.718515635s 0.756016374s -0.176294476s -0.630364656s -0.638148904s 0.276592791s 0.718514025s -0.677922666s 0.155429885s -0.718513966s 0.677825332s -0.155786306s 0.718528688s 0.637953877s -0.277004272s -0.718528688s -0.6896016s -0.0902709141s 0.718540788s -0.66148001s -0.214810103s -0.718540788s 0.661505401s 0.214682952s 0.718555391s 0.689614356s 0.0900566429s -0.718555391s -0.54525888s -0.431736141s 0.718537867s -0.457161903s -0.524124384s -0.718537867s 0.456951112s 0.524270415s 0.718565345s 0.545178175s 0.43179217s -0.718565345s -0.246041834s -0.650517225s 0.718533695s -0.123020917s -0.68452549s -0.718533695s 0.122898437s 0.684573054s 0.718509316s 0.245796874s 0.650636792s -0.718509316s 0.123020917s -0.68452549s 0.718533695s 0.246041834s -0.650517225s -0.718533695s -0.245796874s 0.650636792s 0.718509316s -0.122898437s 0.684573054s -0.718509316s 0.457161903s -0.524124384s 0.718537867s 0.54525888s -0.431736141s -0.718537867s -0.545178175s 0.43179217s 0.718565345s -0.456951141s 0.524270415s -0.718565345s 0.66148001s -0.214810103s 0.718540788s 0.6896016s -0.0902709141s -0.718540788s -0.689614356s 0.0900566429s 0.718555391s -0.661505401s 0.214682952s -0.718555391s 0.677922666s 0.155429885s 0.718513966s 0.638148904s 0.276592791s -0.718514025s -0.637953877s -0.277004242s 0.718528748s -0.677825272s -0.155786321s -0.718528748s 0.50189811s 0.481440455s 0.71854955s 0.405391514s 0.565105557s -0.71854949s -0.405284941s -0.565225005s 0.718515635s -0.501678348s -0.481719971s -0.718515694s -0.423612714s 0.821300328s 0.382123053s -0.546589434s 0.44341889s -0.710365951s -0.756016374s -0.176294476s 0.630364656s -0.847504258s -0.437980145s -0.299849987s 0.985030413s 0.172380552s 0s -0.985030413s 0.172380552s 0s) Faces = ( 96 0 2 1 0 1 3 3 1 4 3 4 5 5 4 6 5 6 7 7 6 2 7 2 0 2 9 8 2 8 1 1 8 10 1 10 4 4 10 11 4 11 6 6 11 9 6 9 2 9 13 12 9 12 8 8 12 14 8 14 10 10 14 15 10 15 11 11 15 13 11 13 9 13 17 16 13 16 12 12 16 18 12 18 14 14 18 19 14 19 15 15 19 17 15 17 13 17 21 20 17 20 16 16 20 22 16 22 18 18 22 23 18 23 19 19 23 21 19 21 17 21 25 24 21 24 20 20 24 26 20 26 22 22 26 27 22 27 23 23 27 25 23 25 21 25 29 28 25 28 24 24 28 30 24 30 26 26 30 31 26 31 27 27 31 29 27 29 25 29 33 32 29 32 28 28 32 34 28 34 30 30 34 35 30 35 31 31 35 33 31 33 29 33 37 36 33 36 32 32 36 38 32 38 34 34 38 39 34 39 35 35 39 37 35 37 33 37 41 40 37 40 36 36 40 42 36 42 38 38 42 43 38 43 39 39 43 41 39 41 37 41 45 44 41 44 40 40 44 46 40 46 42 42 46 47 42 47 43 43 47 45 43 45 41 48 0 3 48 3 5 48 5 7 48 7 0 49 44 45 49 46 44 49 47 46 49 45 47) Materials = < item FaceCount = 96 Power = 0 Ambient = (0.803900003s 0.843100011s 0.862699986s 1s) Diffuse = (0.803900003s 0.843100011s 0.862699986s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end object Sphere01: TD3DFrame Matrix = ( 1s 0s 0s 0s 0s 1s 0s 0s 0s 0s 1s 0s 0.183390006s 7.85700035s 0.193020016s 1s) Meshes = < item Vertices = ( 46 0s 0s 2.4000001s 0s -1.29750013s 2.01900005s -0.701400042s -1.09170008s 2.01900005s -1.18019998s -0.53910017s 2.01900005s -1.28430009s 0.184650421s 2.01900005s -0.980700076s 0.849599838s 2.01900005s -0.365700006s 1.24499989s 2.01900005s 0.365700006s 1.24499989s 2.01900005s 0.980700016s 0.849599838s 2.01900005s 1.28430009s 0.184650421s 2.01900005s 1.18019998s -0.53910017s 2.01900005s 0.701400042s -1.09170008s 2.01900005s 0s -2.18310022s 0.996900082s -1.18019998s -1.8366003s 0.996900082s -1.98570013s -0.906899929s 0.996900082s -2.16090012s 0.310799599s 0.996900082s -1.6500001s 1.42949963s 0.996900082s -0.61500001s 2.09459972s 0.996900082s 0.61500001s 2.09459972s 0.996900082s 1.6500001s 1.42949963s 0.996900082s 2.16090012s 0.310799599s 0.996900082s 1.98570001s -0.906899929s 0.996900082s 1.18019998s -1.8366003s 0.996900082s 0s -2.3757s -0.341700017s -1.28430009s -1.99860001s -0.341700017s -2.16090012s -0.986700058s -0.341700017s -2.3513999s 0.338100433s -0.341700017s -1.79520011s 1.55580044s -0.341700017s -0.66930002s 2.27939987s -0.341700017s 0.66930002s 2.27939987s -0.341700017s 1.79520011s 1.55580044s -0.341700017s 2.35140014s 0.338100433s -0.341700017s 2.16090012s -0.986700058s -0.341700017s 1.28430009s -1.99860001s -0.341700017s 0s -1.81379986s -1.57169998s -0.980700076s -1.52580023s -1.57169998s -1.6500001s -0.753600121s -1.57169998s -1.79520011s 0.258119583s -1.57169998s -1.3707s 1.18770027s -1.57169998s -0.510900021s 1.74030018s -1.57169998s 0.510899961s 1.74030018s -1.57169998s 1.3707s 1.18770027s -1.57169998s 1.79520011s 0.258119583s -1.57169998s 1.6500001s -0.753600121s -1.57169998s 0.980700016s -1.52580023s -1.57169998s 0s 0s -2.4000001s) Normals = ( 46 2.83333068E-9s -1.51186523E-5s 1s -0.0457542166s -0.586106598s 0.808941066s -0.355341882s -0.468337476s 0.808945119s -0.552141488s -0.201876178s 0.808941066s -0.573612988s 0.128666252s 0.808958113s -0.413026422s 0.418368548s 0.808935702s -0.12126606s 0.575260162s 0.808931589s 0.209061295s 0.549460948s 0.808941305s 0.47292769s 0.349175304s 0.808959842s 0.586635947s 0.0380685478s 0.80895555s 0.51413995s -0.285098433s 0.808937013s 0.278335184s -0.517803013s 0.808955789s -0.0112250727s -0.908557057s 0.417609841s -0.500633478s -0.758278847s 0.417587399s -0.831119597s -0.367261142s 0.417563766s -0.897739947s 0.140366554s 0.417564601s -0.679313898s 0.603447318s 0.417593151s -0.24524197s 0.874914467s 0.417589605s 0.266712815s 0.86861527s 0.417578459s 0.69399792s 0.586532056s 0.417548835s 0.900916576s 0.118170947s 0.417594165s 0.821813762s -0.38762334s 0.41757673s 0.481795102s -0.770382643s 0.417593092s 0.00378622534s -0.989684045s -0.143216923s -0.531888723s -0.834622622s -0.143176228s -0.898713827s -0.414511293s -0.143156946s -0.980146885s 0.137084693s -0.143247664s -0.750429511s 0.645237088s -0.143263981s -0.282467961s 0.948527575s -0.143203929s 0.275193155s 0.950663269s -0.14320673s 0.745454431s 0.650984347s -0.143237546s 0.979056656s 0.144658819s -0.143254325s 0.90183121s -0.407686174s -0.143152252s 0.538304687s -0.830489695s -0.143230408s 0.0561632104s -0.753337801s -0.655231118s -0.360018581s -0.664136291s -0.655217171s -0.662005365s -0.364014059s -0.65516603s -0.753699541s 0.0516825542s -0.655183911s -0.606128871s 0.450891346s -0.655213535s -0.266142607s 0.707001448s -0.655222952s 0.158362299s 0.738657057s -0.655215263s 0.532582045s 0.535773039s -0.6552127s 0.737680912s 0.162885845s -0.655206144s 0.708644629s -0.261848837s -0.655177891s 0.454563141s -0.603420854s -0.655176044s -1.50026058E-9s 1.81201467E-5s -0.99999994s) Faces = ( 88 0 2 1 0 3 2 0 4 3 0 5 4 0 6 5 0 7 6 0 8 7 0 9 8 0 10 9 0 11 10 0 1 11 1 13 12 1 2 13 2 14 13 2 3 14 3 15 14 3 4 15 4 16 15 4 5 16 5 17 16 5 6 17 6 18 17 6 7 18 7 19 18 7 8 19 8 20 19 8 9 20 9 21 20 9 10 21 10 22 21 10 11 22 11 12 22 11 1 12 12 24 23 12 13 24 13 25 24 13 14 25 14 26 25 14 15 26 15 27 26 15 16 27 16 28 27 16 17 28 17 29 28 17 18 29 18 30 29 18 19 30 19 31 30 19 20 31 20 32 31 20 21 32 21 33 32 21 22 33 22 23 33 22 12 23 23 35 34 23 24 35 24 36 35 24 25 36 25 37 36 25 26 37 26 38 37 26 27 38 27 39 38 27 28 39 28 40 39 28 29 40 29 41 40 29 30 41 30 42 41 30 31 42 31 43 42 31 32 43 32 44 43 32 33 44 33 34 44 33 23 34 45 34 35 45 35 36 45 36 37 45 37 38 45 38 39 45 39 40 45 40 41 45 41 42 45 42 43 45 43 44 45 44 34) Materials = < item FaceCount = 88 Power = 0 Ambient = (0.803900003s 0.843100011s 0.862699986s 1s) Diffuse = (0.803900003s 0.843100011s 0.862699986s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end object Box01: TD3DFrame Matrix = ( 0.782578111s -0.622552395s 0s 0s 0.622552395s 0.782578111s 0s 0s 0s 0s 1s 0s 0.134280011s 7.35900068s 2.78850007s 1s) Meshes = < item Vertices = ( 8 3.75s -0.225000113s 0s 3.75s 0.224999696s 0s -3.75000048s 0.225000218s 0s -3.75000024s -0.225000113s 0s 3.75s -0.225000113s 1.20000005s -3.75000024s -0.225000113s 1.20000005s -3.75000048s 0.225000218s 1.20000005s 3.75s 0.224999696s 1.20000005s) Normals = ( 8 0.333333343s -0.666666687s -0.666666687s 0.816496611s 0.408248305s -0.408248305s -0.333333343s 0.666666687s -0.666666687s -0.816496611s -0.408248305s -0.408248305s 0.666666687s -0.333333343s 0.666666687s -0.408248305s -0.816496611s 0.408248305s -0.666666687s 0.333333343s 0.666666687s 0.408248305s 0.816496611s 0.408248305s) Faces = ( 12 0 2 1 2 0 3 4 6 5 6 4 7 7 2 6 2 7 1 4 1 7 1 4 0 5 0 4 0 5 3 6 3 5 3 6 2) Materials = < item FaceCount = 12 Power = 0 Ambient = (0.803900003s 0.843100011s 0.862699986s 1s) Diffuse = (0.803900003s 0.843100011s 0.862699986s 1s) Emissive = (0s 0s 0s 0s) Specular = (0s 0s 0s 0s) end > end > end end